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Funded Projects Query Form
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Program: Digital Projects for the Public: Production Grants*
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MN-258857-18

iCivics, Inc. (Cambridge, MA 02141-1057)
Kelly Leahy Whitney (Project Director: June 2017 to present)

Ratifying the Constitution: A Digital Game Opportunity

Production of an online game that allows players to explore the history of the ratification of the United States Constitution.

iCivics, in collaboration with Filament Games and select scholars in the humanities, proposes to develop its 20th online educational video-game: "Ratification: The Great Debate.” The game will offer middle and high school students a new immersive experience on a pivotal topic: the ratification of the United States Constitution. Our goal is to impart students with core knowledge surrounding this eventful period, to develop their argumentative writing, and to give our thousands of teacher-users a unique resource to engage their students in our nation’s history.

Project fields:
American Government; Law and Jurisprudence; U.S. History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$350,000 (approved)
$350,000 (awarded)

Grant period:
1/1/2018 – 8/31/2019


MN-258709-18

President and Fellows of Harvard College (Cambridge, MA 02138-3846)
Peter Der Manuelian (Project Director: June 2017 to present)

Digital Giza

Production of an immersive website exploring the history, culture, and archaeology of the Giza plateau.

The Giza Project at Harvard University plans to build the full-scale version of its forthcoming public website, Digital Giza. Using the tools of the future to study the past, this free online resource will integrate diverse primary documentation from over 100 years of international archaeological research in Egypt with a scientifically-informed 3D immersive computer model of the whole Giza Plateau, including the pyramids, temples, settlements, and surrounding cemeteries. Through various “digital archaeology experiences,” visitors to the site will engage with new forms of interpretation and story-telling based on Giza materials digitally embedded and clearly contextualized in their original spatial settings. The Giza Project’s ultimate deliverable will be a powerful new online education and research tool for the world community at all levels of expertise: an interactive website and virtual environment encouraging exploration into Egyptological, historical, and broader humanities themes.

Project fields:
Ancient History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$350,000 (approved)
$321,100 (awarded)

Grant period:
1/1/2018 – 12/31/2019


MN-253341-17

Window to the World Communications, Inc. (Chicago, IL 60625-4698)
Tony Macaluso (Project Director: June 2016 to present)

Studs Terkel Radio Archive

Production of an interpretive website organizing the Studs Terkel archive along with accompanying public programming and curriculum materials.

The Studs Terkel Radio Archive will utilize extensive humanities scholarship to enable and encourage widespread digital access of the 5,600 interviews and radio programs Studs Terkel recorded between 1952 and 1997 on WFMT. Known for his omnivorous interests in the humanities, sciences, and social movements, his work serves as a remarkable audio history of the 20th century. The collection features conversations with luminaries such as Martin Luther King, Simone de Beauvoir, Bob Dylan, James Baldwin, Margaret Mead, Toni Morrison, Carl Sagan, Louis Armstrong and Cesar Chavez. Terkel also hosted conversations with thousands of average working people commenting on their own experiences living through significant social movements and cultural changes. Support from the NEH would allow us to make this archive accessible, search-able, and engaging, and to build public programs that promote its use to a wide audience.

Project fields:
Arts, General; Interdisciplinary Studies, General; Labor History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$400,000 (approved)
$400,000 (awarded)

Grant period:
1/1/2017 – 12/31/2020


MN-253263-17

University of Virginia (Charlottesville, VA 22903-4833)
Matthew S. Gibson (Project Director: June 2016 to June 2017)
Peter M. Hedlund (Project Director: June 2017 to present)

Slavery and the African American Experience in Virginia, 1619-1861: A Project of Encyclopedia Virginia

Production of new digital content and related K-12 classroom materials on the history of African American enslavement for Encyclopedia Virginia.

With this application VFH requests production-level support from the National Endowment for the Humanities (NEH) to extend Encyclopedia Virginia by building and disseminating content and location-specific, digitally interactive material to facilitate the public’s investigation of slavery in Virginia. If funded, EV will (1) produce for the public about 200 biographical and topical entries written by scholars about slavery in Virginia; (2) contextualize this content with a comparable number of primary sources, audio and visual media, two- and three-dimensional imagery from the collections and archives of statewide partner museums and libraries, and immersive virtual reality tours of relevant historical sites; (3) disseminate this content through a variety of platforms, including the EV website, the EV mobile app, and immersive, virtual reality panoramas of related historical sites; and (4) market and promote this resource and these access points through various public forums and venues.

Project fields:
African American History; History, General; U.S. History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$366,373 (approved)
$366,373 (awarded)

Grant period:
1/1/2017 – 12/31/2019


MN-253265-17

Historic Hudson Valley (Pocantico Hills, NY 10591-1203)
Ross W. Higgins (Project Director: June 2016 to present)

People as Property: Stories of Northern Colonial Enslavement

Production of a website exploring slavery in the colonial North with a focus on the individual stories of enslaved people at Philipsburg Manor, an eighteenth-century historic plantation site.

Historic Hudson Valley (HHV) requests NEH support for the production of a website titled People as Property: Stories of Northern Colonial Enslavement. The site will shed light on the often overlooked history of slavery in the colonial North with a special focus on individual stories as a means to personalize the past. This project is an outgrowth of the NEH-funded reinterpretation of Philipsburg Manor, HHV’s National Historic Landmark in Sleepy Hollow, NY. Probate inventories, runaway slave ads, legal and court documents, slave narratives, and other primary sources related to northern slaveholdings serve as entry points for exploring the human dimensions of slavery. Philipsburg Manor stands as the primary case study augmented by content from several noteworthy historic sites, libraries, academic institutions, and historical societies in Massachusetts, Connecticut, Rhode Island, New Hampshire, New Jersey, New York, and Pennsylvania.

Project fields:
African American History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$400,000 (approved)
$400,000 (awarded)

Grant period:
1/1/2017 – 12/31/2018


MN-234066-16

University of Southern California (Los Angeles, CA 90089-0012)
Tracy J. Fullerton (Project Director: June 2015 to present)

Walden, a game

Production and distribution of a first-person video game based on the writings and reflections of Henry David Thoreau during his year at Walden Pond.

Production and distribution of a video game based on the writings of the American author Henry David Thoreau at Walden Pond. Directed by game designer Tracy Fullerton, Walden, a game, will simulate the experiment in living made by Thoreau at Walden Pond in 1845-47, allowing players to walk in his virtual footsteps, attend to the tasks of living a self-reliant existence, discover in the beauty of a virtual landscape the ideas and writings of this unique philosopher, and cultivate through the game play their own thoughts and responses to the concepts discovered there. The humanities content of the game will focus on an interactive translation of Thoreau's writings and will also include references to the historical context of those writings. The game takes place in the environment of 1845 New England, when new technologies such as the railroad, the telegraph were first being seen and were part of the changes to the pace of life that Thoreau so articulately resisted in critiques of society.

[Grant products][Prizes]

Project fields:
American Literature; U.S. History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$350,000 (approved)
$350,000 (awarded)

Grant period:
1/1/2016 – 6/30/2018


MN-234049-16

Brooklyn Historical Society (Brooklyn, NY 11201-2711)
Paul Pearson (Project Director: June 2015 to present)

Waterfront Exhibition: Water Log and Visitor Vistas

Production of two large-scale immersive, digital experiences to complement an exhibition exploring the history of Brooklyn’s waterfront.

Brooklyn Historical Society (BHS) seeks a production grant in the amount of $400,000 from the National Endowment for the Humanities (NEH) Digital Projects for the Public program for Water Log and Visitor Vistas—two critical digital components of Waterfront, a long-term transmedia exhibition, and visitor experience that will bring the dynamic story of Brooklyn’s changing waterfront to visitors, both on-site and through the Internet. Waterfront immerses visitors in the engaging and deeply relevant history of Brooklyn’s waterfront and casts them as influential players in shaping its future. Crucial to this goal, the two proposed digital features have been developed to serve the needs of both local residents and national and international visitors—groups with different backgrounds, interests, knowledge bases, languages, and motivations for visiting.

Project fields:
Interdisciplinary Studies, General; Public History; Urban History

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$300,000 (approved)
$300,000 (awarded)

Grant period:
1/1/2016 – 1/31/2018


MN-233949-15

Friends of Hermione-Lafayette in America (New York, NY 10036-2005)
Glen Harris Hoptman (Project Director: June 2015 to present)

Tides of Revolution: The Hermione Game

Tides of Revolution: The Hermione Game is a web-based exploration of the background of the events leading to the climax of the American Revolution, the surrender of the British army under Cornwallis at Yorktown. The game is designed to help players develop a contextual understanding of these historic events, including the political climate in late 18th century Europe and America. Players will also acquire knowledge of 18th century sciences, technologies, engineering, humanities, arts, and mathematics. The central action of the game will follow Marquis de Lafayette, a Major General in the Continental Army and confidant of George Washington, as he secures support for the American cause from King Louis XVI of France and witnesses the building of L'Hermione which transports him back from France to Boston.
Tides of Revolution: The Hermione Game will combine badge or insignia-based accomplishment, and a Digital Object Library (DOL), and include an e-portfolio in support of formative assessments. As a Web-based learning resource the game, with all of its content assets for game play and reference, will be accessible anytime/anywhere.

Project fields:
History, General

Program:
Digital Projects for the Public: Production Grants

Division:
Public Programs

Total amounts:
$30,000 (approved)
$30,000 (awarded)

Grant period:
6/1/2015 – 9/30/2015