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Funded Projects Query Form
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Grant programs:Digital Projects for the Public: Production Grants*
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Rice University (Houston, TX 77005-1827)
Daniel Barros Domingues da Silva (Project Director: May 2022 to present)

MN-290193-23
Digital Projects for the Public: Production Grants
Public Programs

[Media coverage]

Totals:
$399,992 (approved)
$395,439 (awarded)

Grant period:
3/1/2023 – 2/28/2026

Global Passages: Creating a Public Database of Slaving Voyages across the Indian Ocean and Asia

The creation of an Indian Ocean and Asia (IOA) slave voyages database and its contextualization in the open access SlaveVoyages website.

The project will create, incorporate, and contextualize an Indian Ocean and Asia (IOA) slave voyages database as an integral part of the open access SlaveVoyages website. Pioneering scholarship highlights the need to expand the spatial, chronological, and conceptual parameters of Americans’ knowledge of their history as they pursue social justice in the early 21st century. The IOA database will demonstrate that the maritime commerce in slave labor was a truly global phenomenon, that millions of enslaved Africans and Asians were caught up in this traffic between 1500-1939, and that Arabs, Asians, Europeans, and Indians actively participated in this trade, knowledge of which is crucial to expanding public and scholarly understanding of the complexity of the human experience with slavery since 1500. The project will also lay the foundation for expanding this database further as research on the IOA trades continues.

Center for Independent Documentary, Inc. (Boston, MA 02135-1032)
Michael Abraham Epstein (Project Director: June 2022 to present)

MN-290219-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
3/1/2023 – 12/31/2024

Walking Cinema: Museum of the Hidden City

A website and mobile application with walking tours exploring the history of affordable housing in San Francisco.

WALKING CINEMA: MUSEUM OF THE HIDDEN CITY (MHC) is a mobile application and walking tour exploring San Francisco’s history of affordable housing. Due to its unique mix of preservationist and progressive policies, San Francisco’s affordable housing stock spans a range of eras: from Depression Era minimalist housing blocks, to inclusionary housing in expensive new glass towers, to the largest concentration of Single Room Occupancy hotels left in the United States. The project will use this architecture and its surrounding neighborhoods as stages to show how the history of affordable housing informs present and future efforts to create shelter for all the city’s residents. Amidst numerous cranes, ubiquitous upscaling, and notorious evictions, MHC will reveal a saga of unintended consequences for a project that may just be getting its footing in one of the most expensive cities in the country.

gallupARTS, Inc. (Gallup, NM 87301-6205)
Rose Alexa Eason (Project Director: June 2022 to present)

MN-290242-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
3/1/2023 – 2/28/2026

Gallup New Deal Art Virtual Museum

Production of an interactive, virtual museum exploring the New Deal art and artists of Gallup, New Mexico.

The Gallup New Deal Art (GNDA) Virtual Museum project endeavors to create a multi-faceted, interactive, and analytical website that restores Gallup’s legacy as a Federal Art Center by unifying an expansive and impressive collection of 156 New Deal artworks (currently housed in six separate locations) and by putting public art to public purpose. The Virtual Museum’s primary objectives are to make Gallup’s New Deal art collection widely available as a rich and engaging artistic, historical, and cultural resource and to leverage its potential for critical conversations and community building. Through original scholarship and creative interpretations, the GNDA Virtual Museum excavates the past, elevates and explores a diversity of perspectives, and encourages the exchange of ideas.

WNET (New York, NY 10019-7416)
Sandra Sheppard (Project Director: June 2022 to present)

MN-290271-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$399,207 (awarded)

Grant period:
3/1/2023 – 2/28/2026

Mission US: Spirit of a Nation

Production of an online game using the history of the Apalachee as a case study to interrogate Indigenous experiences in sixteenth- and seventeenth-century Florida. 

Mission US: Spirit of a Nation is an online learning game about the Apalachees, an Indigenous people from northwestern Florida, spanning the 1500s to the mid-1600s. The eighth installment of Mission US, WNET’s award-winning series of free classroom games on American history, it will enrich the teaching and learning of Early American history in middle schools. As players progress through the game narrative, they will take on the roles of Apalachee youths of different periods and interact with contemporary experts studying Apalachee history. The story of the Apalachees offers a compelling perspective on Indigenous, as well as Spanish, experiences in North America. Spirit of a Nation will develop young people’s knowledge of how American Indigenous communities persisted and adapted during early encounters with Europeans, and of how this past is researched, interpreted, and remembered.

CyArk (Oakland, CA 94612-3017)
John Ristevski (Project Director: June 2022 to present)

MN-290278-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
4/1/2023 – 3/31/2025

Resonant: Exploring Indigenous Knowledge, Culture, and Climate through Place-based VR

Production of a game exploring Hopi history and culture through virtual reality-based interaction with two historic sites, Balcony House and Wupatki National Monument.

Resonant is an educational virtual reality (VR) game and companion web experience allowing players to explore Native American heritage, history, and culture through the lens of a changing climate. Players are transported to the American Southwest through immersive 3D environments of Mesa Verde National Park and Wupatki National Monument. Guided by voices from Native American descendant communities, players will grow their understanding of these storied landscapes, reflect on their own culture and relationship with a changing environment, and challenge stereotypes of Native Americans historically and today.

Academy Foundation (Los Angeles, CA 90211-1907)
Gary Dauphin (Project Director: June 2022 to April 2023)
Agnes Stauber (Project Director: April 2023 to present)

MN-290281-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$300,000 (approved)
$300,000 (awarded)

Grant period:
3/1/2023 – 2/28/2025

Academy Museum of Motion Pictures Digital Tours

Production of two digital tours and mobile apps, onsite kiosks, and online resources augmenting a new permanent exhibition on Jewish founders of the film industry and highlighting the history of Los Angeles neighborhood movie houses.

The Academy Museum of Motion Pictures respectfully submits a Production grant application to pilot two new digital user tours for its free digital interactive Hollywood Past & Present. The interactive takes the diverse array of lives, histories, and media found in the Academy Museum’s exhibitions and uses location-based storytelling techniques to create self-guided visitor tours of American film history, both on-site at the museum and on the streets of Los Angeles.

National Comedy Center, Inc. (Jamestown, NY 14701-5104)
Laura LaPlaca (Project Director: June 2022 to present)

MN-290290-23
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$379,410 (awarded)

Grant period:
3/1/2023 – 2/28/2026

Discovering Lucy and Desi: Producing Interpretive Content on the First Couple of Comedy

Production of four interactive touchscreen kiosks for a museum dedicated to entertainers Lucille Ball and Desi Arnaz.

The Lucy Desi Museum (under the auspices of the National Comedy Center) is ready to move into the production phase to create digital discovery portals (read: physical, computer-powered kiosks) that run custom interactive exhibition software designed by the Center. These digital portals will be located within the museum and will offer a deeper dive into interpretive content that complement the exhibition. These portals will include more than 3,000 items from the collection and will be paired with a multi-vocal narrative to enrich the interpretive content being presented. Furthermore, the portals will be developed to empower visitors to uncover new stories and points of connection to the Lucy Desi legacy.

iCivics, Inc. (Cambridge, MA 02141-1057)
Julie Silverbrook (Project Director: June 2021 to present)

MN-284700-22
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
3/1/2022 – 2/29/2024

Supreme Justice: Student Controversies, Debates & Decisions: A Game for Civics and History Classrooms

Production of a digital platform exploring the Supreme Court for middle and high school students.

iCivics proposes a new civics and history education gaming experience, earmarked for young people ages 12-18. This project is a unique in its approach to teaching critical humanities skills. iCivics will partner with Gigantic Mechanic to design, create, and disseminate Supreme Justice – an interactive classroom experience meant to promote civil dialogue, civic and historical knowledge ... and engage students. Supreme Justice is a multi-media experience. It builds on best practices in critical humanities education. Students will engage in a multi-player live simulation; the technology combines video, individualized student profiles, and real-time voting. Players will explore different aspects of government and civic life as well as concepts of student controversies, like First Amendment rights. Our gaming experience will equip players with facts and primary sources, guiding them towards face-to-face discussions where they can work together to craft arguments and debate key issues.

Historic Hudson Valley (Pocantico Hills, NY 10591-5591)
Elizabeth L. Bradley (Project Director: June 2021 to present)

MN-284737-22
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$399,058 (approved)
$399,058 (awarded)

Grant period:
3/1/2022 – 8/31/2023

Kofi's Trial: A Digital Graphic History

Production of an interactive graphic history examining the trial of Kofi, the enslaved accused leader of the 1741 New York Conspiracy.

Historic Hudson Valley requests a grant to produce an interactive digital graphic history titled Kofi’s Trial. At this critical moment in history, when people are hungry for accurate, historical resources to help them understand the national conversation about racial inequality, Kofi’s Trial will be a powerful tool to tell the difficult, complex history of slavery in the colonial North. Kofi’s Trial will focus on the 1741 insurrection plot that became known as the New York Conspiracy. Users will be able to walk the streets that Kofi traveled, meet people in his community, see the injustices Kofi and others faced, consider the options the enslaved had for resistance and survival, and hear the actual courtroom testimony. They will have the resources to grapple with conflicting ideas of slavery and agency in colonial America, and to understand the uneasy relationship between justice and resistance.

Carnegie Hall (New York, NY 10019-3210)
Christopher Amos (Project Director: June 2020 to present)

MN-277069-21
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
3/1/2021 – 9/30/2022

Timeline of African American Music: Production

Production of a website and interactive timeline on the history of African American music.

Carnegie Hall requests Digital Projects for the Public Production support to produce a fully-functional interactive digital timeline of the history of African American music for broad distribution to a general audience. The primary goal of the project is to create an engaging and innovative digital resource that makes humanities content on African American music, culture, and history accessible to a broad public audience. Continued funding will allow Carnegie Hall to build upon NEH support for the discovery and prototyping phases of the project, completing production and launching the new digital timeline in 2021.

United States Foundation for the Commemoration of the World Wars (Washington, DC 20004-2608)
Daniel Dayton (Project Director: June 2020 to present)

MN-277099-21
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Prizes]

Totals:
$300,000 (approved)
$299,420 (awarded)

Grant period:
3/1/2021 – 2/28/2024

The WWI Memorial Virtual Explorer App

Production of a smartphone app and online portal that complements the National World War I Memorial.

The WWI Memorial Virtual Explorer is an augmented reality smartphone app that allows users to place a full scale, detailed 3D, model of the National World War I Memorial into their personal space and explore a wealth of highly curated content related to the history and impact of World War I on our lives today.

Center for Independent Documentary, Inc. (Boston, MA 02135-1032)
Michael Abraham Epstein (Project Director: June 2020 to present)

MN-277119-21
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$300,000 (approved)
$300,000 (awarded)

Grant period:
3/1/2021 – 6/30/2023

Boston's Hidden Sacred Spaces

Production of a digital media project exploring non-traditional places of religious worship in the Boston area.

“Boston’s Hidden Sacred Spaces” is an immersive media project that provides an entry point for exploring how religious life in the United States is changing. Specifically, it provides close readings of hidden chapels, meditation spaces, and prayer rooms that people in Boston pass daily but few stop to closely consider. This project uses innovative, digital-based story-telling to show how religious life is being diffused and reshaped as people see and experience the sacred in new ways through these hidden sacred spaces. In partnership with NPR, the project team will expand its prototype to 10 diverse spaces in greater Boston - including a port, a correctional facility, a campus, a shopping mall, and an island military chapel. They will tell the story of each of these spaces, illustrating through detailed audio and 3D models the effects of immigration, responses to religious diversity, and the architecture of the sacred that underlie American religious change between 1950 and the presen

Cahokia Mounds Museum Society (Collinsville, IL 62234-7617)
Jack Kerber (Project Director: June 2019 to October 2022)

MN-268881-20
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Prizes]

Totals:
$250,000 (approved)
$250,000 (awarded)

Grant period:
3/1/2020 – 8/31/2021

Back to the City of the Sun A/R Experience

Production of an augmented reality app for the Cahokia Mounds historic site and a complementary website.

This project is to produce an augmented reality application for Cahokia Mounds State Historic Site. This experience will enable visitors to see structures, people, and other features of this ancient site through the lens of their smartphone or tablet. There will be extra audio and vision opportunities loaded to the experience as well as a complementary website. The website will include curriculum for school use. Cahokia Mounds State Historic Site is a UNESCO World Heritage and US National Historic Landmark. This project will greatly enhance the visitor's experience and bring awareness of the site.

ETV Endowment of South Carolina, Inc. (Spartanburg, SC 29302-1970)
Betsy Newman (Project Director: June 2019 to present)

MN-268882-20
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$296,257 (approved)
$296,257 (awarded)

Grant period:
3/1/2020 – 2/28/2023

Reconstruction 360 Production Grant

Production of an immersive website and mobile application exploring the impact and legacy of Reconstruction.

Reconstruction 360 is a web and mobile application that, for the first time, brings Reconstruction history to a 360° video platform. Created for the general public, students and educators, Reconstruction 360 is designed to increase understanding of the Reconstruction era for users of digital devices including computers, tablets and phones. It will contain six modules, each interpreting a different theme of Reconstruction history. To date, the first module, Land and Labor: Forty Acres and a Mule, has been completed and can be accessed at www.reconstruction360.org. For each module, the 360° video platform consists of a reenactment of a different aspect of Reconstruction history. The purpose of the immersive reenactment is to place the user inside the scene, creating a first-person experience. This emerging form of storytelling provides a sense of presence and place, inducing feelings of empathy, fear, conflict, and other responses that help people internalize difficult content.

George Mason University (Fairfax, VA 22030-4444)
Michael O'Malley (Project Director: June 2019 to present)

MN-268896-20
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$175,000 (approved)
$175,000 (awarded)

Grant period:
3/1/2020 – 2/28/2023

Hearing the Americas

Production of a website interpreting the early history of recorded popular music from the 1890s to 1925.

Hearing the Americas will be a website that makes the early history of recorded popular music accessible and understandable to non-specialists. It will provide historical and musical contextualization for digitized recordings from the 1890s-1925 available in the Library of Congress’s (LC) National Jukebox and the University of California at Santa Barbara’s (UCSB) Cylinder Audio Archive. By incorporating sheet music, photographs, advertisements, biographical information on artists, explanations of genres, as well as musical annotations, the site will help users interpret the recordings, while illuminating three key humanities themes: the history of capitalism and technology; the transnational origins of American music; and the musical construction of race. Multiple entry points through thematic questions, as well as song, artist and genre pages, will encourage self-guided exploration and engage an audience of music fans, musicians, and music history enthusiasts.

Kent State University (Kent, OH 44242-0001)
Richard E. Ferdig (Project Director: June 2019 to May 2022)

MN-268921-20
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$175,000 (approved)
$165,161 (awarded)

Grant period:
3/1/2020 – 6/30/2021

Social Engagement in Layers of History: Instant Creation of Universal Access to Humanities Content

Production of a website and on-site augmented reality tour of the Kent State University campus addressing the shootings on May 4, 1970.

This production grant builds upon the NEH-funded prototype project titled, “Layers of History: Experiencing May 4, 1970, and Its Legacy.” The prototype successfully used augmented reality (AR) to help campus visitors reflect on the Kent State shootings and their impact on American history. This proposal will build on the prototype to full production and dissemination with five key outcomes. First, events and themes related to May 4, 1970, will be broadened and enriched with additional stories and places of interest (e.g., downtown Kent). Second, the application will be visually enhanced to target multiple users and various mobile devices. Third, the 50th anniversary will be the impetus to provide AR application features accessible to off-campus users, reaching a wider audience across the country. Fourth, full evaluation will study the use of AR for humanities. Finally, the AR editor will be further developed to allow other humanities scholars to develop similar digital projects.

University of Arkansas, Fayetteville (Fayetteville, AR 72701-1201)
Greg Herman (Project Director: June 2019 to present)

MN-268955-20
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$250,000 (approved)
$228,479 (awarded)

Grant period:
3/1/2020 – 6/30/2022

Housing the Human and the Sacred: Fay Jones and Mid-Century Modern in the Ozarks

Production of an interactive website and kiosk display about twentieth-century American architect Fay Jones (1921–2004).

Thorncrown Chapel (1980) is a recognized masterpiece, but the affinities between Thorncrown and the houses of Fay Jones have little public recognition, and in most cases, the houses cannot be visited. However, the houses share Thorncrown’s spiritual quality: for Jones, housing the human and the housing the sacred are fundamentally connected. This project aims to bring the architecture of Fay Jones to a broad public audience through an immersive, game-like application published to the web and to a set of four kiosks which will rotate through public locations in the Ozarks region. Through six chapters, focusing on five houses and Thorncrown, the application will unfold the central theme in Jones’ work: the interconnection of body/self, the social, and the natural world, and how the relationships between them can be mutually sustaining. This is not an architecture of display or consumption, but a serious, thoughtful, and ongoing challenge for how we humans dwell in the world.

Exploratorium (San Francisco, CA 94111-1454)
Robert Rothfarb (Project Director: June 2018 to present)

MN-263956-19
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$200,000 (approved)
$198,305 (awarded)

Grant period:
1/1/2019 – 6/30/2022

San Francisco's Buried History

Production of a mobile-optimized website, a walking tour, and a museum exhibition exploring the history of underground and submerged sites in downtown San Francisco and the Bay.

The Exploratorium seeks support for the production and distribution of San Francisco's Buried History, a project that uses digital technology to engage the public in a physical and virtual exploration of the urban history of Downtown San Francisco. Specifically, Buried History uses a mobile-optimized web site, a walking tour, and accompanying museum exhibit to explore seventeen underground sites that provide fascinating clues as to how the landscape was used and altered over time, as well as to how past inhabitants of the area lived, worked and died. The project will prompt the public to become curious about the rich historical and cultural information right beneath their feet, and the story that information tells of how and why human activity transformed the landscape of San Francisco. In doing so, Buried History will engage users in adopting a more nuanced sense of place—encouraging its audience to learn from historical insights while developing perspectives on contemporary issues.

Squire Family Foundation (East Northport, NY 11731-0540)
Gaurav Vazirani (Project Director: June 2018 to present)

MN-263963-19
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$250,000 (approved)
$250,000 (awarded)

Grant period:
1/1/2019 – 12/31/2022

Wireless Philosophy

Production of one hundred short animated videos dealing with a variety of topics in philosophy.

Wireless Philosophy has developed a novel form of engagement with the public by creating short, entertaining educational videos on philosophical issues ranging from logic and critical thinking to ethics and philosophy of religion. Our videos feature professional philosophers at 40+ international academic institutions, are widely distributed through YouTube and Khan Academy, and are heavily discussed on a variety of social media platforms. Our aim is to provide a broad, general audience of learners with free access to introductory-level discussions of philosophical issues, presented in a digestible and accessible format, but nonetheless informed by experts and scholarship. This application requests funds to produce and distribute new interactive digital modules (interactive learning pathways containing not only videos, but also supplementary educational materials) aimed at bringing philosophy to life for the public.

North Carolina State University (Raleigh, NC 27607)
Victoria Gallagher (Project Director: June 2018 to present)

MN-263793-19
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$200,000 (approved)
$199,397 (awarded)

Grant period:
3/1/2019 – 3/31/2021

The Virtual Martin Luther King Project: Producing Digital Experiences and Recovering Civil Rights History

Production of a permanent and traveling multimedia exhibition and enhancements to a website exploring a little known but historically significant speech by Martin Luther King Jr.

Support is requested for the production of six components of the Virtual Martin Luther King (vMLK) Project. The production of these six components will enable on-going public exhibitions of the vMLK project both online, via the project website, and in physical spaces such as museums and libraries. The public exhibitions in physical spaces will be produced so that they can be experienced individually (via self-guided tours) and collectively (staged and guided exhibitions). The online exhibitions will include both curricular-guided pedagogical experiences and humanities for the public-guided experiences. Additionally, the production process, particularly as articulated and evaluated through a workshop with humanities advisers and library and museum partners, will provide a template for other humanities scholars working to produce digital programs for the public whether they are tied to physical spaces/locations or fully articulated online for public audiences.

Trustees of Indiana University, Indianapolis (Indianapolis, IN 46202-3288)
Jennifer E. Guiliano (Project Director: June 2018 to October 2022)

MN-263821-19
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$150,000 (approved)
$149,906 (awarded)

Grant period:
3/1/2019 – 7/31/2021

Discover Indiana II

Expansion of the existing Discover Indiana website and mobile application highlighting local history tours and stories across seventeen counties in a statewide initiative.

Discover Indiana II seeks support from the National Endowment for the Humanities to launch a state-wide content development drive in partnership with public libraries, museums, and/or county historians in eighteen counties in the state. We seek $396,661 to augment our 23 existing public tours, as well as develop 36 new tours by the close of the project period. Funding secured with this grant will support county-based training workshops led by the project team, subsidization of each county developing at least 2 of their own digital tours highlighting humanities topics, sites, and objects from their county or collections, as well as adding two additional functionalities to the existing Omeka+Curatescape platform which will allow us to fine-tune the geo-location schema to produce independent county landing pages and to add bibliographic entries to tours in an easy-to-use way.

Emerson College (Boston, MA 02116-4624)
Marc Fields (Project Director: June 2018 to May 2022)

MN-263900-19
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Media coverage]

Totals:
$100,000 (approved)
$99,000 (awarded)

Grant period:
1/1/2019 – 4/30/2021

The Banjo Project: Stories of America's Instrument

Production of a website on the history and legacy of banjo music.

“Music is like the front porch of a culture,” said Harry Belafonte. “It is often where people first look and see each other.” Brought to the New World by enslaved Africans, the banjo is the product of three centuries of cultural exchanges and appropriations. If the banjo is America’s front porch instrument, then The Banjo Project: Stories of America’s Instrument is our 21st century front porch. Built on a searchable archive of over 300 hours of original media, The Banjo Project is a digital museum devoted to the instrument’s rich history, combining interactive documentary, research and curated content. It will also serve as the hub for a consortium of partner institutions, with portals to showcase related content and digital collections. When the diverse styles and purveyors of banjo music are placed in their historical context, users can create a community of storytellers who will build narratives around the banjo that overcome boundaries of race, culture, class, region and gender.

President and Fellows of Harvard College (Cambridge, MA 02138-3800)
Peter Der Manuelian (Project Director: June 2017 to present)

MN-258709-18
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$350,000 (approved)
$311,786 (awarded)

Grant period:
1/1/2018 – 12/31/2020

Digital Giza

Production of an immersive website exploring the history, culture, and archaeology of the Giza plateau.

The Giza Project at Harvard University plans to build the full-scale version of its forthcoming public website, Digital Giza. Using the tools of the future to study the past, this free online resource will integrate diverse primary documentation from over 100 years of international archaeological research in Egypt with a scientifically-informed 3D immersive computer model of the whole Giza Plateau, including the pyramids, temples, settlements, and surrounding cemeteries. Through various “digital archaeology experiences,” visitors to the site will engage with new forms of interpretation and story-telling based on Giza materials digitally embedded and clearly contextualized in their original spatial settings. The Giza Project’s ultimate deliverable will be a powerful new online education and research tool for the world community at all levels of expertise: an interactive website and virtual environment encouraging exploration into Egyptological, historical, and broader humanities themes.

iCivics, Inc. (Cambridge, MA 02141-1057)
Kelly Leahy Whitney (Project Director: June 2017 to October 2021)

MN-258857-18
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Media coverage][Prizes]

Totals:
$350,000 (approved)
$350,000 (awarded)

Grant period:
1/1/2018 – 8/31/2019

Ratifying the Constitution: A Digital Game Opportunity

Production of an online game that allows players to explore the history of the ratification of the United States Constitution.

iCivics, in collaboration with Filament Games and select scholars in the humanities, proposes to develop its 20th online educational video-game: "Ratification: The Great Debate.” The game will offer middle and high school students a new immersive experience on a pivotal topic: the ratification of the United States Constitution. Our goal is to impart students with core knowledge surrounding this eventful period, to develop their argumentative writing, and to give our thousands of teacher-users a unique resource to engage their students in our nation’s history.

University of Virginia (Charlottesville, VA 22903-4833)
Matthew S. Gibson (Project Director: June 2016 to June 2017)
Peter M. Hedlund (Project Director: June 2017 to present)

MN-253263-17
Digital Projects for the Public: Production Grants
Public Programs

[Grant products]

Totals:
$366,373 (approved)
$254,502 (awarded)

Grant period:
1/1/2017 – 12/31/2020

Slavery and the African American Experience in Virginia, 1619-1861: A Project of Encyclopedia Virginia

Production of new digital content and related K-12 classroom materials on the history of African American enslavement for Encyclopedia Virginia.

With this application VFH requests production-level support from the National Endowment for the Humanities (NEH) to extend Encyclopedia Virginia by building and disseminating content and location-specific, digitally interactive material to facilitate the public’s investigation of slavery in Virginia. If funded, EV will (1) produce for the public about 200 biographical and topical entries written by scholars about slavery in Virginia; (2) contextualize this content with a comparable number of primary sources, audio and visual media, two- and three-dimensional imagery from the collections and archives of statewide partner museums and libraries, and immersive virtual reality tours of relevant historical sites; (3) disseminate this content through a variety of platforms, including the EV website, the EV mobile app, and immersive, virtual reality panoramas of related historical sites; and (4) market and promote this resource and these access points through various public forums and venues.

Historic Hudson Valley (Pocantico Hills, NY 10591-5591)
Ross W. Higgins (Project Director: June 2016 to December 2021)

MN-253265-17
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Prizes]

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
1/1/2017 – 12/31/2018

People as Property: Stories of Northern Colonial Enslavement

Production of a website exploring slavery in the colonial North with a focus on the individual stories of enslaved people at Philipsburg Manor, an eighteenth-century historic plantation site.

Historic Hudson Valley (HHV) requests NEH support for the production of a website titled People as Property: Stories of Northern Colonial Enslavement. The site will shed light on the often overlooked history of slavery in the colonial North with a special focus on individual stories as a means to personalize the past. This project is an outgrowth of the NEH-funded reinterpretation of Philipsburg Manor, HHV’s National Historic Landmark in Sleepy Hollow, NY. Probate inventories, runaway slave ads, legal and court documents, slave narratives, and other primary sources related to northern slaveholdings serve as entry points for exploring the human dimensions of slavery. Philipsburg Manor stands as the primary case study augmented by content from several noteworthy historic sites, libraries, academic institutions, and historical societies in Massachusetts, Connecticut, Rhode Island, New Hampshire, New Jersey, New York, and Pennsylvania.

Window to the World Communications, Inc. (Chicago, IL 60625-4698)
Tony Macaluso (Project Director: June 2016 to October 2022)

MN-253341-17
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$400,000 (approved)
$400,000 (awarded)

Grant period:
1/1/2017 – 12/31/2020

Studs Terkel Radio Archive

Production of an interpretive website organizing the Studs Terkel archive along with accompanying public programming and curriculum materials.

The Studs Terkel Radio Archive will utilize extensive humanities scholarship to enable and encourage widespread digital access of the 5,600 interviews and radio programs Studs Terkel recorded between 1952 and 1997 on WFMT. Known for his omnivorous interests in the humanities, sciences, and social movements, his work serves as a remarkable audio history of the 20th century. The collection features conversations with luminaries such as Martin Luther King, Simone de Beauvoir, Bob Dylan, James Baldwin, Margaret Mead, Toni Morrison, Carl Sagan, Louis Armstrong and Cesar Chavez. Terkel also hosted conversations with thousands of average working people commenting on their own experiences living through significant social movements and cultural changes. Support from the NEH would allow us to make this archive accessible, search-able, and engaging, and to build public programs that promote its use to a wide audience.

Brooklyn Historical Society (Brooklyn, NY 11201-2711)
Paul Pearson (Project Director: June 2015 to present)

MN-234049-16
Digital Projects for the Public: Production Grants
Public Programs

Totals (outright + matching):
$300,000 (approved)
$300,000 (awarded)

Grant period:
1/1/2016 – 1/31/2018

Waterfront Exhibition: Water Log and Visitor Vistas

Production of two large-scale immersive, digital experiences to complement an exhibition exploring the history of Brooklyn’s waterfront.

Brooklyn Historical Society (BHS) seeks a production grant in the amount of $400,000 from the National Endowment for the Humanities (NEH) Digital Projects for the Public program for Water Log and Visitor Vistas—two critical digital components of Waterfront, a long-term transmedia exhibition, and visitor experience that will bring the dynamic story of Brooklyn’s changing waterfront to visitors, both on-site and through the Internet. Waterfront immerses visitors in the engaging and deeply relevant history of Brooklyn’s waterfront and casts them as influential players in shaping its future. Crucial to this goal, the two proposed digital features have been developed to serve the needs of both local residents and national and international visitors—groups with different backgrounds, interests, knowledge bases, languages, and motivations for visiting.

University of Southern California (Los Angeles, CA 90089-0012)
Tracy J. Fullerton (Project Director: June 2015 to October 2022)

MN-234066-16
Digital Projects for the Public: Production Grants
Public Programs

[Grant products][Prizes]

Totals:
$650,000 (approved)
$650,000 (awarded)

Grant period:
1/1/2016 – 12/31/2021

Funding details:
Original grant (2016) $350,000
Supplement (2019) $300,000

Walden, a game

Production and distribution of a first-person video game based on the writings and reflections of Henry David Thoreau during his year at Walden Pond.

Production and distribution of a video game based on the writings of the American author Henry David Thoreau at Walden Pond. Directed by game designer Tracy Fullerton, Walden, a game, will simulate the experiment in living made by Thoreau at Walden Pond in 1845-47, allowing players to walk in his virtual footsteps, attend to the tasks of living a self-reliant existence, discover in the beauty of a virtual landscape the ideas and writings of this unique philosopher, and cultivate through the game play their own thoughts and responses to the concepts discovered there. The humanities content of the game will focus on an interactive translation of Thoreau's writings and will also include references to the historical context of those writings. The game takes place in the environment of 1845 New England, when new technologies such as the railroad, the telegraph were first being seen and were part of the changes to the pace of life that Thoreau so articulately resisted in critiques of society.

Friends of Hermione-Lafayette in America (New York, NY 10036-2109)
Glen Harris Hoptman (Project Director: June 2015 to June 2017)

MN-233949-15
Digital Projects for the Public: Production Grants
Public Programs

Totals:
$30,000 (approved)
$30,000 (awarded)

Grant period:
6/1/2015 – 9/30/2015

Tides of Revolution: The Hermione Game

Tides of Revolution: The Hermione Game is a web-based exploration of the background of the events leading to the climax of the American Revolution, the surrender of the British army under Cornwallis at Yorktown. The game is designed to help players develop a contextual understanding of these historic events, including the political climate in late 18th century Europe and America. Players will also acquire knowledge of 18th century sciences, technologies, engineering, humanities, arts, and mathematics. The central action of the game will follow Marquis de Lafayette, a Major General in the Continental Army and confidant of George Washington, as he secures support for the American cause from King Louis XVI of France and witnesses the building of L'Hermione which transports him back from France to Boston.
Tides of Revolution: The Hermione Game will combine badge or insignia-based accomplishment, and a Digital Object Library (DOL), and include an e-portfolio in support of formative assessments. As a Web-based learning resource the game, with all of its content assets for game play and reference, will be accessible anytime/anywhere.