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Grant number like: HAA-277236-21

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University of Southern California (Los Angeles, CA 90089-0012)
Lisa Pon (Project Director: June 2020 to present)
Curtis Fletcher (Co Project Director: November 2020 to present)
Tracy Cosgriff (Co Project Director: November 2020 to present)
Andreas Kratky (Co Project Director: November 2020 to present)
Erik Loyer (Co Project Director: November 2020 to present)

Digital Humanities Advancement Grants
Digital Humanities

$100,000 (approved)
$100,000 (awarded)

Grant period:
1/1/2021 – 12/31/2023

Remastering the Renaissance: A Virtual Experience of Pope Julius II's Library in Raphael's Stanza della Segnatura

Development of a software connector between Unity and Scalar and the publication of a virtual reality experience of Pope Julius’s Stanza della Segnatura.

To develop deliberate-play experiences broadly available beyond museum walls, we need to build, test and implement a bridge that allows Scalar annotations to migrate to and from 3D environments built in Unity, and to port Scalar coordinates in order to allow easeful mapping of images in Scalar onto virtual environments. This new Scalar-Unity bridge will make possible many discursive platforms for virtual visitors. Our proof of concept: the Vatican's Stanza della Segnatura, painted by Raphael as the setting for Pope Julius II's library. We seek to construct an immersive digital environment of that room and its original contents, using Scalar as a back-end authoring platform to annotate and tag connections between the library’s books, images, and themes, and using Unity 3D to visualize them. This virtual reality environment will enable contemporary audiences everywhere to "visit" this canonical space, open window shutters, move furnishings, and select books from recreated shelves.