Software Interface for Real-time Exploration of Three-Dimensional Computer Models of Historic Urban Environments
The prototype development for a generalized, extensible platform that will allow for real-time exploration, annotation, and tours in 3D computer models, using the NEH-funded Digital Karnak as the test case.
Funding from the NEH is requested to develop a generalized and extensible prototype for software that will allow real-time exploration of highly-detailed, three-dimensional computer models in both formal and informal educational settings. This prototype will address the greatest challenge for building knowledge through use of three-dimensional computer models by providing scholars and educators the mechanism to explore, annotate, craft narratives, and build arguments within the 3D space - in essence, facilitating the creation of virtual learning environments that can be broadly disseminated to educators and learners across grade levels and humanities disciplines. The prototype will use as a testbed the existing real-time model of the Egyptian temple complex of Karnak created as the basis for the learning and teaching resources now freely available on the Digital Karnak website.
[White paper]
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Project fields:
Architecture
Program:
Digital Humanities Start-Up Grants
Division:
Digital Humanities
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Totals:
$50,000 (approved) $50,000 (awarded)
Grant period:
7/1/2010 – 6/30/2013
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